Code:
Predictive Aim Method(C#)
Predictive Aim Method(Unreal Engine C++)
Deferred Finite State Machine (C++)
Deferred Finite State Machine (Unity Engine C#)
Class Method Functor Delegate (C++)
Generic Amortized AStar Framework (C++)
Elliptical View Cone Method (C#)
Line Intersection with Sphere Approximation (C#)
Duplicate File Detector/Pruner (C#, Windows Forms)
Simple Move Duplicates (Perl)
Simple Move non-mp3 Duplicates (Perl)
Articles and Presentations:
Designer-Centric Engineering Values
Optimizing AI for The Magic Circle
Predictive Aim Mathematics for AI Targeting
Interview with Daniel Paredes of Infinite Lives Productions
A Game Studio Culture Dictionary
Mushroom Men Combat Diary Pt.1
Mushroom Men Combat Diary Pt.2
How to Run Your Company Into the Ground
Austin Games Industry Microtalk (with speaker notes)
Motivation and Games Through the Looking Glass (with speaker notes)
Intentional Creativity for Maximum Damage (with speaker notes)
Game Programming Class Slides