Kain's Game Development Portfolio

Hello recruiters, hiring managers, and potential future colleagues!

Thank you for visiting my professional portfolio site. I've authored this in a way that will respect your time as much as possible.

You can see an overview of what I have to offer on this one page or click on one of the 3 sections below to go deeper into the parts you care about and get a feel for what it might be like to have a person like me in your studio.

Shipped Titles

Over 20 years of C++ and C# game development for PC and consoles with 10 shipped commercial titles.

Implemented Features

Often trusted to be the first engineer on various projects to develop core workflows that survive all the way to shipping with minimal iteration.

Engineering Values

Started as a prolific IC that was thrust into lead positions out of necessity to serve the greater good. Uses empathy, trust, and expertise to ship stable and extensible features on time and within budget.

Skillsets

Places Worked

ScreenSplit GamesEngineering Consultant (Sept-2025 to Present)
Question Games, Co-Owner/Tech Lead (July-2014 to Sept-2024)
Ring of Blades, Engineering Consultant (Aug-2013 to June-2014)
Harmonix, Senior Programmer (Dec-2012 to Aug-2013)
Arkane Studios, Senior Programmer (Oct-2008 to Aug-2012)
Red Fly Studio, Lead Programmer (Jan-2007 to Sept-2008)
Breakaway Games, Programmer (Jan-2007 to Sept-2008)
TKO Software, Programmer (July-2004 to Aug-2004)
Ion Storm Austin, Programmer (Jan-2003 to May-2004)
Glass Eye Entertainment, Programmer (Mar-2000 to Jan-2003)