South Park: Snow Day!
[2024: Windows/PS5/XBX/Switch] C++ Unreal Engine Tech Director/Lead Programmer/Producer |
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The Blackout Club
[2019: Windows/PS4/XboxOne] C++ Unreal Engine Tech Director/Lead Programmer |
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The Magic Circle
[2015: PC/Mac/Linux] C# Unity Engine [2016: PS4/XboxOne] C# Unity Engine The Programmer |
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Mobile Applications
Independent Contractor |
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Dishonored
[2012: PC/360/PS3] C++ Unreal Engine3 Core AI/Gameplay Programmer |
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Ghostbusters Wii
[2009: Wii] C++ Infernal Engine Gameplay Programmer |
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Mushroom Men
[2008: Wii] C++ Infernal Engine Lead Programmer |
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Thief: Deadly Shadows
[2004: Xbox] C++ Modified Unreal2 UI/Gameplay Programmer |
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Deus Ex: Invisible War
[2003: Xbox] C++ Modified Unreal2 UI/Gameplay Programmer |
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Microsoft Casino Series
[2000-2002: PC] C++ DirectX7 Programmer |
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Patrol routes Ambient behaviors Factions | ![]() |
Combat positioning Attack selection
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Search positioning Reactions to
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Ground locomotion
Non-blocking cinematics
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Body mechanics | ![]() |
Swimming (and flying)
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Pathfinding integration Flight Navigation using
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Combat teleport Attractor beam Wrist darts Dodge and
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Combat Aim Ranged combat
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Attack interactions | ![]() |
Damage responses | ![]() |
Data driven NPC
Scalable code and
Intimate knowledge
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Sprite animation
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Data driven
Data driven UI | ![]() |
Choice menus | ![]() |
Conversations | ![]() |
HUD | ![]() |
Front end | ![]() |
Memory and Performance
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Proton beam Split screen |
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Physics integration | ![]() |
TCP/UDP hybrid
Dead reckoning
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Undulating kelp
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Craps | ![]() |
Card game engine | ![]() |
Slots | ![]() |